OLL (57) OLL (Orientation Last Layer) is the third step of the CFOP method and has a total of 57 cases. Here I share the algorithms that I use for each case. Click on the case to see the finger tricks. Jump to: Solved Cross R U R' U (R U2 R') (R U2 R') U' R U' R' R U R' U (R U' R' U) R U2 R' R U2 (R2 U') (R2 U') R2 U2 R (R U R) D (R' U' R) D' R2 R2 D' (R U' R') D (R U R) R2 D (R' U2 R) D' (R' U2 R') T Shapes F (R U R' U') F' (R U R' U') (R' F R F') Block Shapes (r U2 R') U' R U' r' (r' U2 R) U R' U r Edges Only (r U R' U') M (U R U' R') (R U R' U') M' (U R U' r') Lightning Shapes r U R' U (R U2 r') R' F' (r U' r') F2 R r' (R2 U R' U R U2 R') U M' r (R2 U' R U' R' U2 R) U' M (f R' F' R) (U R U' R') S' f' (r U r' U') (r' F r S) P Shapes F (U R U' R') F' R' (U' F' U F) R R' U' F (U R U' R') F' R S (R U R' U') (R' F R f') C Shapes R' U' (R' F R F') U R f R f' U' r' U' R U M' Fish Shapes (F R' F' R) (U R U' R') R U2 R2’ (F R F' R) U2 R' (R U R' U') R' F (R2 U R' U') F' R U R' U (R' F R F') R U2 R' W Shapes (R U R' U) R U' R' U' (R' F R F') (L' U' L U') L' U L U (r U’ r’ F) Hook Shapes F (R U R' U') (R U R' U') F' (F R' F' R) U2 (R U' R' U) R U2 R' r U R' U (R U' R' U) R U2 r' r' U' R U' (R' U R U') R' U2 r r U' (r2’ U) (r2 U) r2’ U' r r' U (r2 U') (r2’ U') r2 U r' Line Shapes F (U R U' R') (U R U' R') F' R' (F' U' F U') R U R' U R r U r' (U R U' R') (U R U' R') r U' r' R' F (R U R U') R2 F' R2 U' R' U (R U R') L Shapes r U r' (R U R' U') r U' r' R' F' R (L' U' L U) R' F R (F U R U') R2 F' R (U R U' R') R' F (R U R') F' R (F U' F') Awkward Shapes r2 D' (r U r') D r2 U' (r' U' r) F U (R U2 R' U') (R U2 R' U') F' (R U R' U R U2 R') F (R U R' U') F' R' U' F2 u' (R U R') D R2 B Dot Cases R U2 (R2 F R F') U2 (R' F R F') f (U R U' R') S' (U R U' R') F' (F R' F' R) U S' (R U' R') S S' (R U R') S U' (R' F R F') (r U R' U R U2 r’) (r’ U' R U' R' U2 r) (R' F2 R2 U2 R') F’ (R U2 R2 F2 R) S R' U' (R U) (R U) R U' R' S' (R' F2 R2 U2 R') F (R U2 R2 F2 R)